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The year is 2190. As Conrad, the hero from Flashback: The Quest for Identity, you awaken from a long cryogenic sleep only to find the aliens you thought you had defeated 50 years ago now threaten to esnlave the human race.
This gut-wrenching action-adventure drops you into a vast 3D labyrinth with unimaginative challenges at every step. Extensive player-controlled animations bring the horror to life, and the shifting cinematic camera angles create a variable perspective to help you elude the array of alien traps. Fifty years ago you thought you had them beat. Don't be fooled again!
Fade to Black is the sequel to Flashback: the Quest for Identity. The player takes control of Conrad, the hero from Flashback who has been imprisoned by his old enemy, the Morphs. Gaining the trust and assistance of the mysterious Ancients, Conrad must fight off the Morph invasion, not knowing whom he can trust.
The game uses fully polygonal graphics for both character models and environment. The camera changes angles depending on the location of the player character, similar to the Alone in the Dark series. Conrad can use various weapons to eliminate the enemies and will also have to solve some puzzles on the way. He can not, however, perform as many moves as in Flashback; he can't climb or jump, and the only way he can potentially avoid being shot by enemies is by ducking.
The year is 2190. As Conrad, the hero from Flashback: The Quest for Identity, you awaken from a long cryogenic sleep only to find the aliens you thought you had defeated 50 years ago now threaten to esnlave the human race.
This gut-wrenching action-adventure drops you into a vast 3D labyrinth with unimaginative challenges at every step. Extensive player-controlled animations bring the horror to life, and the shifting cinematic camera angles create a variable perspective to help you elude the array of alien traps. Fifty years ago you thought you had them beat. Don't be fooled again!
Fade to Black is the sequel to Flashback: the Quest for Identity. The player takes control of Conrad, the hero from Flashback who has been imprisoned by his old enemy, the Morphs. Gaining the trust and assistance of the mysterious Ancients, Conrad must fight off the Morph invasion, not knowing whom he can trust.
The game uses fully polygonal graphics for both character models and environment. The camera changes angles depending on the location of the player character, similar to the Alone in the Dark series. Conrad can use various weapons to eliminate the enemies and will also have to solve some puzzles on the way. He can not, however, perform as many moves as in Flashback; he can't climb or jump, and the only way he can potentially avoid being shot by enemies is by ducking.
Orders may be delayed do to product being received in insufficient condition from distributors requiring replacement.
We strive to never cancel orders or pre-orders but may be forced to due to situations outside our control such as allocations, cancellations, pricing errors, etc.
Orders may occasionally be delayed due to stock locations to consolidate and ship all order items together.Orders may be delayed do to product being received in insufficient condition from distributors requiring replacement.
We strive to never cancel orders or pre-orders but may be forced to due to situations outside our control such as allocations, cancellations, pricing errors, etc.
Orders may occasionally be delayed due to stock locations to consolidate and ship all order items together.