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In a frantic battle to the checkered flag, Sonic and friends speed around tracks set in medieval castle ramparts, lush rainforests and bustling cities, all taken from the visually rich...
In a frantic battle to the checkered flag, Sonic and friends speed around tracks set in medieval castle ramparts, lush rainforests and bustling cities, all taken from the visually rich...

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In a frantic battle to the checkered flag, Sonic and friends speed around tracks set in medieval castle ramparts, lush rainforests and bustling cities, all taken from the visually rich and varied universes of Sonic and SEGA. Fan favorites such as Dr. Eggman, Tails, AiAi, Amigo and many more will join Sonic in their custom built vehicles, revving their engines and jostling to stay ahead of the pack. Each character will speed around the track in cars, planes, motorbikes, and in Aiai's case -- a banana mobile! Secret short cuts, swift handling and avoiding strategically placed obstacles are certainly the best way to get to the top of the podium.

The easiest way to describe Sonic & SEGA All-Stars Racing would be to call it a Super Mario Kart clone. But instead of featuring famous Nintendo-characters like Mario and Bowser, the players use Sonic, Billy Hatcher, Dr. Eggman and 17 other more or less famous characters from the SEGA games library.

The core gameplay remains the same though: in a normal race the player has to compete against seven other racers using both his racing skills and one of the several different power ups that are scattered around the track like a boxing glove to shoot racers in front out of the way or mines to destroy his pursuers. Since all cars drive at the same speed, no matter which character they belong to, charging up the boost by doing drifts is the most important thing in order to get to first place. Tricks are also available to gain access to a turbo-boost. But the decision what racer and car to use does influence which All-Star-Action is available to the player. While Sonic the Hedgehog turns into Super Sonic for a short while, giving him a great amount of additional speed, Billy Hatcher lays egg-shells on the track to obstruct his followers. Like all other power-ups, the All-Star-Action has to be collected on the track first before it can be used.

The game features several different game-modes. In single player the player can either do time trials, single races, a Grand Prix or one of the several dozen missions that are available and require the player to fulfil many different goals other than simply being the first in a race. These goals include using one long drift to get to the finish line, roll over as many crows as possible or get to the finish line without destroying any pots and many more.

Multiplayer consists of a split screen mode for up to four players and an online mode (not available in the PC-version). Besides normal races several battle modes are waiting like King of the Hill or simple Deathmatch. Completing a mission or winning a race either in single player or in multiplayer earns the player SEGA miles which are used in the internal shop to unlock additional characters and tracks.

The Xbox 360-release features in addition to the SEGA characters and tracks also Rare’s Banjo-Kazooie - hence the additional subtitle.

In a frantic battle to the checkered flag, Sonic and friends speed around tracks set in medieval castle ramparts, lush rainforests and bustling cities, all taken from the visually rich and varied universes of Sonic and SEGA. Fan favorites such as Dr. Eggman, Tails, AiAi, Amigo and many more will join Sonic in their custom built vehicles, revving their engines and jostling to stay ahead of the pack. Each character will speed around the track in cars, planes, motorbikes, and in Aiai's case -- a banana mobile! Secret short cuts, swift handling and avoiding strategically placed obstacles are certainly the best way to get to the top of the podium.

The easiest way to describe Sonic & SEGA All-Stars Racing would be to call it a Super Mario Kart clone. But instead of featuring famous Nintendo-characters like Mario and Bowser, the players use Sonic, Billy Hatcher, Dr. Eggman and 17 other more or less famous characters from the SEGA games library.

The core gameplay remains the same though: in a normal race the player has to compete against seven other racers using both his racing skills and one of the several different power ups that are scattered around the track like a boxing glove to shoot racers in front out of the way or mines to destroy his pursuers. Since all cars drive at the same speed, no matter which character they belong to, charging up the boost by doing drifts is the most important thing in order to get to first place. Tricks are also available to gain access to a turbo-boost. But the decision what racer and car to use does influence which All-Star-Action is available to the player. While Sonic the Hedgehog turns into Super Sonic for a short while, giving him a great amount of additional speed, Billy Hatcher lays egg-shells on the track to obstruct his followers. Like all other power-ups, the All-Star-Action has to be collected on the track first before it can be used.

The game features several different game-modes. In single player the player can either do time trials, single races, a Grand Prix or one of the several dozen missions that are available and require the player to fulfil many different goals other than simply being the first in a race. These goals include using one long drift to get to the finish line, roll over as many crows as possible or get to the finish line without destroying any pots and many more.

Multiplayer consists of a split screen mode for up to four players and an online mode (not available in the PC-version). Besides normal races several battle modes are waiting like King of the Hill or simple Deathmatch. Completing a mission or winning a race either in single player or in multiplayer earns the player SEGA miles which are used in the internal shop to unlock additional characters and tracks.

The Xbox 360-release features in addition to the SEGA characters and tracks also Rare’s Banjo-Kazooie - hence the additional subtitle.

Orders ship once ALL items in your order have been released.

Orders may be delayed do to product being received in insufficient condition from distributors requiring replacement.

We strive to never cancel orders or pre-orders but may be forced to due to situations outside our control such as allocations, cancellations, pricing errors, etc.

Orders may occasionally be delayed due to stock locations to consolidate and ship all order items together.
Orders ship once ALL items in your order have been released.

Orders may be delayed do to product being received in insufficient condition from distributors requiring replacement.

We strive to never cancel orders or pre-orders but may be forced to due to situations outside our control such as allocations, cancellations, pricing errors, etc.

Orders may occasionally be delayed due to stock locations to consolidate and ship all order items together.