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What happens when you lead a team of heavily armed Worms into action? Worms Armageddon! Use your creativity and skill in this hilarious action-packed strategy game. Position your Worm, select one of 60 wacky weapons, aim and fire! Watch out, because now you're a target! The laughs never stop as you are thrown into an addictive, fast-paced battle of Worm versus Worm!
Worms: Armageddon is a standalone expansion to Worms 2, introducing extensive improvements and additions over the original game, among which are:
- 16 new weapons and 6 new utilities, with some existing ones changed or rebalanced (3 were removed entirely)
- new single-player campaigns and challenges
- new gameplay schemes, some of which have to be unlocked through campaign missions (certain weapons are only available in some of these schemes)
- new menu interface, sounds, voice banks, and music
- new predefined maps
- expanded map editor, included voice bank editor (the latter is a separate application)
- teams can now have custom representative flags, victory anthems, and gravestones
- each team is assigned a special weapon of choice - Holy Hand Grenade, Flamethrower, Mad Cows, or Old Lady
- AI-controlled teams now have one of five difficulty settings
- jumping controls updated so worms can jump backwards and do backflips
- instead of selecting a worm at the start of each turn, this option is now regarded as a utility and usually has a limited number of uses
- new multiplayer options, including a more elaborate WormNET lobby
Like the previous Worms installments, the game is an artillery variant. The player give an artillery piece a shot angle and shot power, and try to hit the opponent, taking into account wind effects. The player and the opponent exchange these shots in a turn-based fashion. The game puts the player in command of a team of up to eight worms, which can move around the landscape (one at a time), using many types of weapons to try to dispatch the enemy, from bazookas to mini-guns to exploding sheep. In some situations, the worms can also jump, swing by rope, and descend with a parachute.
What happens when you lead a team of heavily armed Worms into action? Worms Armageddon! Use your creativity and skill in this hilarious action-packed strategy game. Position your Worm, select one of 60 wacky weapons, aim and fire! Watch out, because now you're a target! The laughs never stop as you are thrown into an addictive, fast-paced battle of Worm versus Worm!
Worms: Armageddon is a standalone expansion to Worms 2, introducing extensive improvements and additions over the original game, among which are:
- 16 new weapons and 6 new utilities, with some existing ones changed or rebalanced (3 were removed entirely)
- new single-player campaigns and challenges
- new gameplay schemes, some of which have to be unlocked through campaign missions (certain weapons are only available in some of these schemes)
- new menu interface, sounds, voice banks, and music
- new predefined maps
- expanded map editor, included voice bank editor (the latter is a separate application)
- teams can now have custom representative flags, victory anthems, and gravestones
- each team is assigned a special weapon of choice - Holy Hand Grenade, Flamethrower, Mad Cows, or Old Lady
- AI-controlled teams now have one of five difficulty settings
- jumping controls updated so worms can jump backwards and do backflips
- instead of selecting a worm at the start of each turn, this option is now regarded as a utility and usually has a limited number of uses
- new multiplayer options, including a more elaborate WormNET lobby
Like the previous Worms installments, the game is an artillery variant. The player give an artillery piece a shot angle and shot power, and try to hit the opponent, taking into account wind effects. The player and the opponent exchange these shots in a turn-based fashion. The game puts the player in command of a team of up to eight worms, which can move around the landscape (one at a time), using many types of weapons to try to dispatch the enemy, from bazookas to mini-guns to exploding sheep. In some situations, the worms can also jump, swing by rope, and descend with a parachute.
Orders may be delayed do to product being received in insufficient condition from distributors requiring replacement.
We strive to never cancel orders or pre-orders but may be forced to due to situations outside our control such as allocations, cancellations, pricing errors, etc.
Orders may occasionally be delayed due to stock locations to consolidate and ship all order items together.Orders may be delayed do to product being received in insufficient condition from distributors requiring replacement.
We strive to never cancel orders or pre-orders but may be forced to due to situations outside our control such as allocations, cancellations, pricing errors, etc.
Orders may occasionally be delayed due to stock locations to consolidate and ship all order items together.